c# - Unity3D android app, UI shows completely black, only once built to Android device -
i'm building 3d virtual pet app android mobile phones using unity 5.
below screenshot of scene while running through unity itself.
however when app built android phone (running android version 5.0.1), green window on right black, leaving neither of 2 progress bars visible.
each object 'image', added canvas. main window green rectangle. each progress bar black rectangle white rectangle on top of that, coloured rectangle on top of white(this re sizes show progress).
i don't know causing issue. if there further information please let me know, i've been struggling issue while now.
i stuck on same issue images took on expected color in unity editor not when game running on android phone.
to fix issue set "source image" something. unity comes couple simple images can use. try setting "source image" property of canvas image "uisprite" sprite. once done change "image type" "simple" , should work on android phone. make sure 3 of images using (black, white, , colored).
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